A music party game for the team event and the work party
Colleagues who barely talk in the office will argue about 1994 within five minutes. The guesses happen on phones, so quiet people play as loudly as anyone else.
Free to try. Whoever starts the game logs in with an email code, no password. Players who join a party room need no account and no app.
Check two things before the day: a big screen with a browser and speakers, and a way for everyone to get online. Do not assume the venue has either, ask the location, or bring your own laptop and let the team use mobile data. The host signs in with an email code, and colleagues join with the QR code, no account and no app.
Pick a deck that covers several decades, since a team often spans twenty-five years of birth years. Splitting into teams of two or three, with one phone each, keeps a larger group playing in one room. A game of 10 rounds takes a short slot in the programme, so it fits between a talk and the drinks.
Best way to play it Party room: Year Rush. Party room: Year Rush is the best fit because up to 12 colleagues guess at the same time and nobody has to perform in front of the room.
How a game works
- 1
Pick a deck
Choose a popular public deck, or turn your own playlist into a deck.
- 2
Choose how to play
Pass one phone around the table, or open a party room where everyone plays on their own phone.
- 3
Listen and guess
A 30 second preview plays and nobody sees the year. Place the song on a timeline or lock in a year.
- 4
Reveal and score
Title, artist and year come out, the timeline grows or the points go up, and the next song starts.
The timeline in one look
A timeline is a row of songs in release order. You hear a new song, never its year, and decide where it fits between the songs already on the row. Get it right and the row grows.
Tips for a better game
Mix the teams by age
A younger and an older colleague on one phone makes for better guesses and more conversation.
Prepare the screen first
Test the browser and the sound on the venue screen before guests arrive, not while they are waiting.
Keep the prizes small
The podium at the end is reward enough. Names are limited to 16 characters, so ask for first names.
Why it works at a party
No cards needed
Everything happens on screen, so there is nothing to print, shuffle or lose under the sofa.
Works in the browser
No app to install, not even for a party room. Open the page and play.
Three ways to play
One phone for a small group, or a party room with a big screen for a bigger crowd.
Frequently asked questions
What does the venue need to provide?
A screen with a browser (or a laptop you bring) and speakers. Phones need Wi-Fi or mobile data, so ask the venue about the network or plan for mobile data.
Can a team of more than 12 play together?
One room takes up to 12 players, so let colleagues pair up on a phone or run two rooms on two screens.
What does it cost to play?
Popular public decks are free to play. If you turn your own playlist into a deck, the first 100 cards of that deck are free.
Do players need an account or an app?
No app is needed. Whoever starts the game logs in with an email code, no password. Players who join a party room scan a QR code or type the 4 letter room code, then pick a name.
Ready for the first song?
Pick a deck, choose how you want to play and have the first round running within a minute.
Hitify is not affiliated with Hitster or Jumbo. Hitster is a registered trademark of Koninklijke Jumbo B.V.